top of page
TAY MIN KUAN
2024 3D Animation Reel
Basics of 3D animation.
2020 Game Animation Internship Portfolio
Game animation done during my time at IGG Singapore.
2022 Basics of Lighting and Rendering
Maya's lighting and rendering done in school.
2021 Toy Modelling
Shiba inu figure modelled in Maya.
2021 3D Short Film
10 seconds of 3D animated film done in school.
2021 Game Animation Reel
The character model was done from scratch in ZBrush, and the rest were made with the help of Mixamo and Unreal Engine Marketplace.
2019 Final Year Project
Group project of animated short film done in school.
Personal Project
Game test of the original character.
bottom of page